
In 2020, Tomas Lidström founded a freelance Lighting company called Everlight Studio. Over the years, he collaborated with companies such as Square Enix, Embark and Arrowhead.
In 2025, together with two good friends and veterans from the games industry, Tomas co-founded Evermore Studio.
As a studio specializing in Lighting and Effects, we are here to make the most of our talent and do what we like doing most: Help make games look and feel great.
We stem from a diverse background of studios, such as Yager, MachineGames and People Can Fly, to name a few. Between us, our previous projects worked on before founding Evermore Studio include among others: Alien Versus Predator, Bulletstorm, Dreadnought, Doom (2016), the Gears of War series, The Cycle Frontier, Indiana Jones and the Great Circle, Spec Ops: The Line and the Wolfenstein series.
Tomas Lidström
Tomas has been working as a Lighting Artist in the games industry since 2008 and is now the Lighting Director at Evermore Studio. He likes drones.
Nicole Åkerlid
Nicole has been working in a broad range of HR roles in the games industry since 2015 and is now the CEO at Evermore Studio. She likes plants.
Florian Zender
Florian has been working as an Effects Artist in the games industry since 2008 and is now the Effects Director at Evermore studio. He likes Star Trek, a lot.